protected open fun render(elapsedRealtime: Long, deltaTime: Double): Unit
Called by #onRender(long, double)
to render the next frame.
elapsedRealtime
- Long: long
Render elapsed time in milliseconds.
deltaTime
- Double: double
Time passed since last frame, in seconds.
protected open fun render(elapsedRealtime: Long, deltaTime: Double): Unit
Called by #onRender(long, double)
to render the next frame.
elapsedRealtime
- Long: long
Render elapsed time in milliseconds.
deltaTime
- Double: double
Time passed since last frame, in seconds.