protected open fun render(elapsedRealtime: Long, deltaTime: Double): Unit
Called by #onRender(long, double) to render the next frame.
elapsedRealtime - Long: long Render elapsed time in milliseconds.
deltaTime - Double: double Time passed since last frame, in seconds.
protected open fun render(elapsedRealtime: Long, deltaTime: Double): Unit
Called by #onRender(long, double) to render the next frame.
elapsedRealtime - Long: long Render elapsed time in milliseconds.
deltaTime - Double: double Time passed since last frame, in seconds.