open fun setTextureCoords(textureCoordBufferHandle: Int): Unit
Set the texture coordinates buffer handle. This is passed to VertexShader#setTextureCoords(int)
textureCoordBufferHandle
- Int:
open fun setTextureCoords(bufferInfo: BufferInfo!): Unit
Set the texture coordinates buffer handle. This is passed to VertexShader#setTextureCoords(int)
bufferInfo
- BufferInfo!:
open fun setTextureCoords(textureCoordBufferHandle: Int): Unit
Set the texture coordinates buffer handle. This is passed to VertexShader#setTextureCoords(int)
textureCoordBufferHandle
- Int:
open fun setTextureCoords(bufferInfo: BufferInfo!): Unit
Set the texture coordinates buffer handle. This is passed to VertexShader#setTextureCoords(int)
bufferInfo
- BufferInfo!: