abstract class AResourceManagerabstract class AResourceManager |
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open class Materialopen class Material
The Material class is where you define the visual characteristics of your 3D model. Here you can specify lighting parameters, specular highlights, ambient colors and much more. This is the place where you add textures as well. For an overview of the different types of materials and parameters visit the Rajawali Wiki. |
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open class MaterialManager : AResourceManageropen class MaterialManager : AResourceManager |