org.rajawali3d.renderer / Renderer / setViewPort

setViewPort

open fun setViewPort(width: Int, height: Int): Unit

Sets the GL Viewport used. User code is free to override this method, so long as the viewport is set somewhere (and the projection matrix updated).

Parameters

width - Int: int The viewport width in pixels.

height - Int: int The viewport height in pixels.

open fun setViewPort(width: Int, height: Int): Unit

Sets the GL Viewport used. User code is free to override this method, so long as the viewport is set somewhere (and the projection matrix updated).

Parameters

width - Int: int The viewport width in pixels.

height - Int: int The viewport height in pixels.