open fun screenToCartesian(screenX: Float, screenY: Float): PointF!
converts screen coordinates (y increases downwards) to cartesian (y increases upwards) coordinates
screenX
- Float: float
screen X position, in pixels.
screenY
- Float: float
screen Y position, in pixels.
open fun screenToCartesian(screenX: Float, screenY: Float): PointF!
converts screen coordinates (y increases downwards) to cartesian (y increases upwards) coordinates
screenX
- Float: float
screen X position, in pixels.
screenY
- Float: float
screen Y position, in pixels.