open fun replaceAndSwitchScene(scene: Scene!, location: Int): Boolean
Replaces a Scene at the specified index, switching to the replacement immediately on the next frame. This does not validate the index.
scene - Scene!: The Scene to add.
location - Int: The index of the scene to replace.
Return
Boolean: boolean True if the replace task was successfully queued.
open fun replaceAndSwitchScene(oldScene: Scene!, newScene: Scene!): Boolean
Replaces the specified Scene in the renderer with the new one, switching to it immediately on the next frame. If the scene to replace does not exist, nothing will happen.
oldScene - Scene!: Scene object to be replaced.
newScene - Scene!: Scene which will replace the old.
Return
Boolean: boolean True if the replace task was successfully queued.
open fun replaceAndSwitchScene(scene: Scene!, location: Int): Boolean
Replaces a Scene at the specified index, switching to the replacement immediately on the next frame. This does not validate the index.
scene - Scene!: The Scene to add.
location - Int: The index of the scene to replace.
Return
Boolean: boolean True if the replace task was successfully queued.
open fun replaceAndSwitchScene(oldScene: Scene!, newScene: Scene!): Boolean
Replaces the specified Scene in the renderer with the new one, switching to it immediately on the next frame. If the scene to replace does not exist, nothing will happen.
oldScene - Scene!: Scene object to be replaced.
newScene - Scene!: Scene which will replace the old.
Return
Boolean: boolean True if the replace task was successfully queued.