abstract fun onRenderSurfaceSizeChanged(gl: GL10!, width: Int, height: Int): Unit
This corresponds to TextureView.SurfaceTextureListener#onSurfaceTextureSizeChanged(SurfaceTexture, int, int)
and GLSurfaceView.Renderer#onSurfaceChanged(GL10, int, int)
.
gl
- GL10!: GL10
for rendering.
width
- Int: width
The surface width in pixels.
height
- Int: height
The surface height in pixels.
abstract fun onRenderSurfaceSizeChanged(gl: GL10!, width: Int, height: Int): Unit
This corresponds to TextureView.SurfaceTextureListener#onSurfaceTextureSizeChanged(SurfaceTexture, int, int)
and GLSurfaceView.Renderer#onSurfaceChanged(GL10, int, int)
.
gl
- GL10!: GL10
for rendering.
width
- Int: width
The surface width in pixels.
height
- Int: height
The surface height in pixels.