abstract fun onRenderSurfaceCreated(config: EGLConfig!, gl: GL10!, width: Int, height: Int): Unit
This corresponds to TextureView.SurfaceTextureListener#onSurfaceTextureAvailable(SurfaceTexture, int, int) and GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig). Unused parameters are passed as null or -1.
config - EGLConfig!: config. This is used if the surface is GL10 type (SurfaceView).
gl - GL10!: GL10 for rendering.
width - Int: width The surface width in pixels.
height - Int: height The surface height in pixels.
abstract fun onRenderSurfaceCreated(config: EGLConfig!, gl: GL10!, width: Int, height: Int): Unit
This corresponds to TextureView.SurfaceTextureListener#onSurfaceTextureAvailable(SurfaceTexture, int, int) and GLSurfaceView.Renderer#onSurfaceCreated(GL10, EGLConfig). Unused parameters are passed as null or -1.
config - EGLConfig!: config. This is used if the surface is GL10 type (SurfaceView).
gl - GL10!: GL10 for rendering.
width - Int: width The surface width in pixels.
height - Int: height The surface height in pixels.