open fun setMVPMatrix(mvpMatrix: Matrix4!): Unit
Sets the model view projection matrix. The model view projection matrix is used to transform vertices to screen coordinates.
mvpMatrix
- Matrix4!:
open fun setMVPMatrix(mvpMatrix: Matrix4!): Unit
Sets the model view projection matrix. The model view projection matrix is used to transform vertices to screen coordinates.
mvpMatrix
- Matrix4!: