open fun setColorInfluence(influence: Float): Unit
The color influence indicates how big the influence of the color is. This should be used in conjunction with ATexture#setInfluence(float)
. A value of .5 indicates an influence of 50%. This examples shows how to use 50% color and 50% texture:
material.setColorInfluence(.5f);
myTexture.setInfluence(.5f);
influence
- Float: A value in the range of [0..1] indicating the color influence. Use .5 for 50% color influence, .75 for 75% color influence, etc.
open fun setColorInfluence(influence: Float): Unit
The color influence indicates how big the influence of the color is. This should be used in conjunction with ATexture#setInfluence(float)
. A value of .5 indicates an influence of 50%. This examples shows how to use 50% color and 50% texture:
material.setColorInfluence(.5f);
myTexture.setInfluence(.5f);
influence
- Float: A value in the range of [0..1] indicating the color influence. Use .5 for 50% color influence, .75 for 75% color influence, etc.