open fun setAmbientColor(color: Int): Unit
This material's ambient color. Ambient color is the color of an object where it is in shadow.
color
- Int: The color to be used. Color.RED for instance. Or 0xffff0000.
open fun setAmbientColor(color: FloatArray!): Unit
This material's ambient color. Ambient color is the color of an object where it is in shadow.
color
- FloatArray!: A float array containing the colors to be used. These are normalized values containing values for the red, green, blue and alpha channels.
open fun setAmbientColor(color: Int): Unit
This material's ambient color. Ambient color is the color of an object where it is in shadow.
color
- Int: The color to be used. Color.RED for instance. Or 0xffff0000.
open fun setAmbientColor(color: FloatArray!): Unit
This material's ambient color. Ambient color is the color of an object where it is in shadow.
color
- FloatArray!: A float array containing the colors to be used. These are normalized values containing values for the red, green, blue and alpha channels.