open fun getPlugin(pluginClass: Class<*>!): IMaterialPlugin!
Get a material plugin by using its class type. A material plugin is basically a class that contains a vertex shader fragment and a fragment shader fragment. Material plugins can be used for custom shader effects.
pluginClass
- Class<*>!:
Return
IMaterialPlugin!:
open fun getPlugin(pluginClass: Class<*>!): IMaterialPlugin!
Get a material plugin by using its class type. A material plugin is basically a class that contains a vertex shader fragment and a fragment shader fragment. Material plugins can be used for custom shader effects.
pluginClass
- Class<*>!:
Return
IMaterialPlugin!: