open fun enableLighting(value: Boolean): Unit
Indicates whether lighting should be used or not. This must be set to true when using a DiffuseMethod or a SpecularMethod. Lights are added to a scene Scene and are automatically added to the material.
value - Boolean:
open fun enableLighting(value: Boolean): Unit
Indicates whether lighting should be used or not. This must be set to true when using a DiffuseMethod or a SpecularMethod. Lights are added to a scene Scene and are automatically added to the material.
value - Boolean: