| abstract class DiffuseMethodabstract class DiffuseMethodContains a collection of diffuse shading methods. These methods are used by materials that have lighting enabled. Diffuse shading determines the color of a material when a light shines on it. To use a diffuse method you need to create an instance of one of the classes and then assign it to a material using the   | |
| interface IDiffuseMethodinterface IDiffuseMethod | |
| interface ISpecularMethodinterface ISpecularMethod | |
| abstract class SpecularMethodabstract class SpecularMethodContains a collection of diffuse shading methods. These methods are used by materials that have lighting enabled. A specular highlight is the bright spot of light that appears on shiny objects when illuminated. The term specular means that light is perfectly reflected in a mirror-like way from the light source to the viewer. To use a specular method you need to create an instance of one of the classes and then assign it to a material using the   |