org.rajawali3d

Package org.rajawali3d

Types

ATransformable3D

abstract class ATransformable3D : IGraphNodeMember
abstract class ATransformable3D : IGraphNodeMember

BufferInfo

open class BufferInfo
open class BufferInfo

BuildConfig

class BuildConfig
class BuildConfig

Geometry3D

open class Geometry3D
open class Geometry3D

This is where the vertex, normal, texture coordinate, color and index data is stored. The data is stored in FloatBuffers, IntBuffers and ShortBuffers. The data is uploaded to the graphics card using Vertex Buffer Objects (VBOs). The data in the FloatBuffers is kept in memory in order to restore the VBOs when the OpenGL context needs to be restored (typically when the application regains focus).

Object3D

open class Object3D : ATransformable3D, Comparable<Object3D!>, INode
open class Object3D : ATransformable3D, Comparable<Object3D!>, INode

This is the main object that all other 3D objects inherit from.

WorldParameters

class WorldParameters
class WorldParameters

Collection of world global parameters. These parameters are constant across all scenes. This class is intended to be read only after setup, and so does not include any thread safety mechanisms in the interest of speed. Extreme care must be taken if you desire to modify anything in this class while other threads are actively using it.