protected abstract class WatchEngine : Engine
WatchEngine() |
abstract fun getRenderer(): WatchRenderer! |
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abstract fun getWatchFaceStyle(): WatchFaceStyle! |
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open fun onCreate(surfaceHolder: SurfaceHolder!): Unit |
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open fun onDestroy(): Unit |
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open fun onDraw(): Unit |
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open fun onGlContextCreated(): Unit |
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open fun onGlSurfaceCreated(width: Int, height: Int): Unit |
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open fun onVisibilityChanged(visible: Boolean): Unit |