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applyParams
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open fun applyParams(): Unit |
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getProgress
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open fun getProgress(): Float |
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initialize
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open fun initialize(): Unit |
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main
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open fun main(): Unit |
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setBorderThickness
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open fun setBorderThickness(borderThickness: Float): Unit |
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setCircleCenter
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open fun setCircleCenter(center: Vector2!): Unit |
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setCircleRadius
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open fun setCircleRadius(circleRadius: Float): Unit |
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setLocations
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open fun setLocations(programHandle: Int): Unit |
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setProgress
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open fun setProgress(progress: Float): Unit |
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setProgressColor
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open fun setProgressColor(color: Int): Unit |
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setTextureRotationSpeed
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open fun setTextureRotationSpeed(textureRotationSpeed: Float): Unit |
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setTrackColor
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open fun setTrackColor(color: Int): Unit |