open class Sphere : Object3D
open class Sphere : Object3D
A sphere primitive. The constructor takes two boolean arguments that indicate whether certain buffers should be created or not. Not creating these buffers can reduce memory footprint.
When creating solid color sphere both createTextureCoordinates
and createVertexColorBuffer
can be set to false
.
When creating a textured sphere createTextureCoordinates
should be set to true
and createVertexColorBuffer
should be set to false
.
When creating a sphere without a texture but with different colors per texture createTextureCoordinates
should be set to false
and createVertexColorBuffer
should be set to true
.
Author
dennis.ippel