open class Cylinder : Object3D
open class Cylinder : Object3D
A cylinder primitive. The constructor takes two boolean arguments that indicate whether certain buffers should be created or not. Not creating these buffers can reduce memory footprint.
When creating solid color cylinder both createTextureCoordinates
and createVertexColorBuffer
can be set to false
.
When creating a textured cylinder createTextureCoordinates
should be set to true
and createVertexColorBuffer
should be set to false
.
When creating a cylinder without a texture but with different colors per texture createTextureCoordinates
should be set to false
and createVertexColorBuffer
should be set to true
.