open class Cube : Object3D
open class Cube : Object3D
A cube primitive. The constructor takes two boolean arguments that indicate whether certain buffers should be created or not. Not creating these buffers can reduce memory footprint.
When creating solid color cube both createTextureCoordinates
and createVertexColorBuffer
can be set to false
.
When creating a textured cube createTextureCoordinates
should be set to true
and createVertexColorBuffer
should be set to false
.
When creating a cube without a texture but with different colors per texture createTextureCoordinates
should be set to false
and createVertexColorBuffer
should be set to true
.
Author
dennis.ippel