abstract class ACompressedTexture : ATexture abstract class ACompressedTexture : ATexture |
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open class AlphaMapTexture : ASingleTexture open class AlphaMapTexture : ASingleTexture |
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abstract class AMultiTexture : ATexture abstract class AMultiTexture : ATexture |
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open class AnimatedGIFTexture : ASingleTexture open class AnimatedGIFTexture : ASingleTexture
Creates a texture from an animated GIF. |
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abstract class ASingleTexture : ATexture abstract class ASingleTexture : ATexture
This class is used to specify texture options. |
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open class AtcTexture : ACompressedTexture open class AtcTexture : ACompressedTexture |
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abstract class ATexture abstract class ATexture |
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open class CubeMapTexture : AMultiTexture open class CubeMapTexture : AMultiTexture |
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open class Dxt1Texture : ACompressedTexture open class Dxt1Texture : ACompressedTexture |
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open class Etc1Texture : ACompressedTexture open class Etc1Texture : ACompressedTexture |
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open class Etc2Texture : ACompressedTexture open class Etc2Texture : ACompressedTexture
Rajawali container for an ETC2 texture. Due to the nature of ETC2 textures, you may also use this to load an ETC1 texture. The following GL internal formats are supported: - |
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open class LightMapTexture : ASingleTexture open class LightMapTexture : ASingleTexture |
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open class NormalMapTexture : ASingleTexture open class NormalMapTexture : ASingleTexture |
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open class PalettedTexture : ACompressedTexture open class PalettedTexture : ACompressedTexture |
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open class PvrtcTexture : ACompressedTexture open class PvrtcTexture : ACompressedTexture |
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open class RenderTargetTexture : ATexture open class RenderTargetTexture : ATexture |
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open class SpecularMapTexture : ASingleTexture open class SpecularMapTexture : ASingleTexture |
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open class SphereMapTexture : ASingleTexture open class SphereMapTexture : ASingleTexture |
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open class StreamingTexture : ATexture open class StreamingTexture : ATexture |
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open class Texture : ASingleTexture open class Texture : ASingleTexture |
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open class TextureAtlas open class TextureAtlas |
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class TextureManager : AResourceManager class TextureManager : AResourceManager
A singleton class that keeps track of all textures used by the application. All textures will be restored when the OpenGL context is being recreated. This however needs to be indicated by setting |
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open class TexturePacker open class TexturePacker |
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open class ThreeDcTexture : ACompressedTexture open class ThreeDcTexture : ACompressedTexture |