org.rajawali3d.loader

Package org.rajawali3d.loader

Types

ALoader

abstract class ALoader : ILoader
abstract class ALoader : ILoader

AMeshLoader

abstract class AMeshLoader : ALoader, IMeshLoader
abstract class AMeshLoader : ALoader, IMeshLoader

IAnimatedMeshLoader

interface IAnimatedMeshLoader : ILoader
interface IAnimatedMeshLoader : ILoader

IAnimationSequenceLoader

interface IAnimationSequenceLoader : ILoader
interface IAnimationSequenceLoader : ILoader

ILoader

interface ILoader
interface ILoader

IMeshLoader

interface IMeshLoader : ILoader
interface IMeshLoader : ILoader

IParser

interface IParser
interface IParser

Loader3DSMax

open class Loader3DSMax : AMeshLoader
open class Loader3DSMax : AMeshLoader

3DS object parser. This is a work in progress. Materials aren't parsed yet.

LoaderAWD

open class LoaderAWD : AMeshLoader
open class LoaderAWD : AMeshLoader

AWD File parser written using the AWD File Format specification. All future additions to the format should adhere to all specification requirements for maximum forward and backward compatibility.

LoaderGCode

open class LoaderGCode : AMeshLoader
open class LoaderGCode : AMeshLoader

LoaderMD2

open class LoaderMD2 : AMeshLoader, IAnimatedMeshLoader
open class LoaderMD2 : AMeshLoader, IAnimatedMeshLoader

LoaderOBJ

open class LoaderOBJ : AMeshLoader
open class LoaderOBJ : AMeshLoader

The most important thing is that the model should be triangulated. Rajawali doesn�t accept quads, only tris. In Blender, this is an option you can select in the exporter. In a program like MeshLab, this is done automatically. At the moment, Rajawali also doesn�t support per-face textures. This is on the todo list.

LoaderSTL

open class LoaderSTL : AMeshLoader
open class LoaderSTL : AMeshLoader

STL Parser written using the ASCII format as describe on Wikipedia.

Exceptions

ParsingException

open class ParsingException : Exception
open class ParsingException : Exception