open class AnimationGroup : Animationopen class AnimationGroup : Animation
A group of Animations that will all be played and paused at the same time. When using a group, use AnimationGroup#addAnimation(Animation) to add each desired animation to the group and register the group to the scene with Scene#registerAnimation(Animation). When ready, call #play() to begin all animations.
Author
Ian Thomas (toxicbakery@gmail.com)